Connect and make new friends with Plate Mates, an edible icebreaker designed to bring people to together, because food tastes better when you share.
Plate Mates is an edible icebreaker the uses food, puzzles, and social interactions to bring people closer together. At the being of an event, players are given a sealed puzzle box with a unique shape and design. They proceed to search around the room for players with complementary puzzle pieces.
This project was developed as part of the Modual:Maker workshop and exhibited at the Design Museum, London.
Date | 2020 - 2021
Organisation | Modual:Maker
Role | Designer
Genre | Edible Icebreaker
Materials | Plywood, Hungry People
This project was a collaboration between myself and Honey Mounce and Sophia Luu. My roles for this project were:
Product Design: Prototyping designs and iterating on the design using cardboard before mocking up 3D models in Tinkercad, before exporting the obj files to the laser cutter
Logo Design: brainstorming and creating logo designs for our main product and spin-off variations: Plate Dates, Plate Lates, and Plate Locate.
Using the Double Diamond framework and lean development techniques, we rapidly brainstormed and iterated upon solutions to social concerns raised by the group.
Dividing into teams based on the social issue we wished to design for, we built and tested initial prototypes of our solution.
On the launch night, we had the opportunity to engage with members of the public, invite them to hold the product, socialise and try the delicious snacks inside.